5Gs Retrospective
Go from glum to grateful in this retrospective.
Walk through your retro session using the 5 Gs!
The 5Gs retrospective is a team activity taking place at the end of a sprint designed to understand what worked, what didn’t, and what can be improved. The 5Gs stand for good, glum, grasped, grateful and going forward.
GOOD - What was good in this sprint?
GLUM - What made us feel glum?
GRASPED - What do we now understand?
GRATEFUL - What and who are we grateful for?
GOING FORWARD - What do we do moving forward?
Get started with this template right now.
Penny Game
Works best for:
Agile
The Penny Game is a simulation exercise that illustrates the impact of batch size and work in progress on cycle time and throughput. By tracking the flow of pennies through a production system, teams learn how to identify bottlenecks, optimize processes, and improve efficiency. This template offers a practical way to explore Lean principles and drive continuous improvement, empowering teams to streamline their workflow and deliver value more predictably.
Design Sprint Retrogram
Works best for:
Agile, Retrospective
The Design Sprint Retrogram template facilitates retrospective sessions for Design Sprint teams to reflect on their experiences and identify improvement opportunities. It provides a structured framework for reviewing sprint outcomes, discussing what worked well, what didn't, and generating actionable insights. This template fosters a culture of continuous learning and refinement, empowering teams to enhance their sprint process and deliver better outcomes in subsequent sprints.
The Lightning Product Audit
Works best for:
Product Management, Planning
The Lightning Product Audit template streamlines product evaluation processes with a comprehensive framework. By assessing key areas such as market fit, user experience, and feature performance, this template enables teams to identify strengths, weaknesses, and areas for improvement swiftly. With sections for conducting SWOT analysis, user feedback review, and competitive benchmarking, it facilitates data-driven decision-making and prioritization. This template serves as a catalyst for refining product strategies and driving continuous improvement.
Feature Canvas Template
Works best for:
Design, Desk Research, Product Management
When you’re working on a new feature that solves a problem for your users, it’s easy to dive right in and start looking for solutions. However, it’s important to understand the initial user problem first. Use the Feature Canvas template to do a deep-dive into the user’s problems, the context in which they will use your feature, and the value proposition you will deliver to your users. The template enables you to spend more time exploring the problem to anticipate any potential blind spots before jumping into solutions mode.
The 4-Step Retrospective
Works best for:
Retrospectives, Agile Methodology, Meetings
The 4-Step Retrospective template offers a simple yet effective framework for conducting retrospectives. It provides steps for reflecting on what went well, what didn't go well, what could be improved, and action planning. This template enables teams to systematically review past iterations, identify areas for growth, and implement actionable improvements. By promoting a structured approach to reflection and improvement, the 4-Step Retrospective empowers teams to drive continuous learning and enhancement effectively.
Product Ownership Evolution Model (POEM)
Works best for:
Product Management, Planning
The Product Ownership Evolution Model (POEM) template guides product teams through the evolution of product ownership roles and responsibilities. By illustrating the transition from individual ownership to shared ownership, this template fosters collaboration and accountability. With sections for defining roles, establishing workflows, and setting expectations, it facilitates smooth transitions and enhances team effectiveness. This template serves as a roadmap for optimizing product ownership practices and driving continuous improvement.